User blog:The Smashor/The Dealer (Buckshot Roulette) VS Battles Wiki Fandom

The SmashorThe Smashor• 24 January •User blog:The Smashor The Dealer is an enigmatic entity in Buckshot Roulette, offering roughly $70,000 to anyone who can beat it in a gambling game presumably of the same name, operating from an unknown nightclub.1

Powers and Stats

Tier:Unknown physically. 9-C, possibly far higher with Shotgun.

Name: Unknown. Simply referred to as “The Dealer” or “Dealer”, which may be it’s actual name as you cannot enter it onto the general release of liability.

Origin: Buckshot Roulette

Gender: Unknown (Possibly referred to as “It”)

Age: Unknown

Classification: Unknown

Powers and Abilities:Enhanced Senses (Is able to see what type of shell is loaded into the shotgun, though either only can or only chooses to do so when using the Magnifying Glass), Immortality (Type 2, can easily continue on unaffected after losing a considerable amount of blood), Limited Flight (Appears to hover in place without a body, as do their hands), possibly Superhuman Physical Characteristics (Can break out of handcuffs relatively easily), Healing (With Cigarettes. While this allows The Player to be defibrillated an additional time in the round, it’s possible these actually heal The Dealer due to them seemingly not using a defibrillator), Damage Boost (With Hand Saw as it potentially actually increases the Shotgun’s damage), Dimensional Storage with item boxes (The boxes with items do not appear to have a bottom, and can contain more items than a box of that size should be able to fit), Shotgun has Regeneration (High-Low. Inexplicably recovers after the front is sawed off)

Attack Potency:Unknown physically (Is capable of breaking a magnifying glass on a wooden table and seemingly breaking out of handcuffs. Can saw off the front of it’s shotgun much more easily than The Player can. Should compare to The Player, who can kick open doors). Street level (It’s shotgun of choice appears to be a modified Remington Model 870, which is this strong), possibly far higher (One of it’s waivers appears to be signed by “God” on it and is covered in blood, possibly implying it’s shotgun has killed God. A place known as heaven in the game files is shown to be a massive area in the game)

Speed:Unknown. Supersonic attack speed with shotgun (It’s shotgun blasts should move this fast)

Lifting Strength: Unknown

Striking Strength:Unknown

Durability: At least Street level, possibly far higher (Can survive multiple shots from their own shotgun. While the player needs to be defibrillated and given blood transfusions to survive after being hit by his shotgun, they seemingly do not. However, it is implied that enough shotgun blasts will kill them)

Stamina: Likely High (Can continue gamble unhindered even after being hit by multiple shotgun shots and losing a considerable amount of blood)

Range: Several Meters (Able to reach across the table to accept handcuffs or handcuff the player). Tens of Meters for Shotgun.

Standard Equipment:

  • A shotgun and several rounds, both blank and live

  • A technological gambling table that reveals shotgun shells, both blanks and live rounds, in random amounts; machines that automatically fibrillate and give blood transfusions to their opponent when they’re shot; and randomly distributing certain items.

  • Handcuffs: Skips the next turn of whomever is handcuffed

  • Beer: Allows whomever uses it to rack the next shot in the shell

  • Magnifying Glass: Allows whomever uses it to check

  • Hand Saw: Lets you saw off the front of the shotgun, seemingly increasing it’s damage and using up an extra defibrillator charge.

  • Cigarette: When used, lets you be defibrillated an additional time in the round. May actually heal The Dealer as it don’t use defibrillators.

Intelligence: At least Above Average (Is a skilled gambler who knows how to make the best moves possible within their game. Potentially outsmarted God. Presumably knowledgeable enough in law to make their life-or-death gambling game legal through a waiver, something that is normally very difficult if not impossible. Possibly designed their gambling table)

Standard Tactics: The Dealer will play a proper game of Buckshot Roulette with whomever they face, never cheating. Typically, it will use two practice rounds to allow whomever it’s facing to learn the game before changing to a life-or-death game. It is unknown what it would do if it’s opponent cheated or tried to attack it.

Weaknesses: Is extremely honorable, only using it’s supernatural abilities within the rules of the game (Such as only seeing what the next shell in the shotgun is when using the Magnifying Glass and only breaking out of it’s handcuffs after it’s turn has been skipped). Seemingly desires a high-risk game, willing to put it’s life on the line to do so.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

References

  1. ↑All information comes from the game Buckshot Roulette.

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Discussion threads involving The Smashor/The Dealer (Buckshot Roulette)

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